A Marble Run style game for WaterAid for Stockholm World Water Week.
A team works to build a system using the modular bricks as fast as possible that will successfully get their marble from A to B and trigger the pouring of a glass of water.
If their marble stops, drops or gets stuck it will prompt a ‘System Break’ card – revealing a real life problem that water aid works to solve.
A leaderboard is in place throughout the weekend for teams to compete.
Game delivered with leaderboard, System Break cards, infographic banner and tablecloth.
Built with Good Empire.